The Sanctuary is basically laid out like Pentagulia, isn't it? With the statues being where the towers are. I don't think the statues are meant to represent specific people, though, since there are only two designs rather than all four being different. Perhaps? That might have simply been a memory ...
Oh, that bit of using the dragonfly wings to bypass the check for whether weapons are equipped? It's mentioned explicitly in the SSSC official guide, so WD at least saw it as a feature rather than a bug even if it was accidental in origin. Players of SSST might actually be annoyed about that fix, h...
There's been a couple more minor updates too: - Vertical stretch now only applies to gameplay, and not to FMV sequences or the title screen - Adjusted some widescreen animation at the top of the Grindery - Changed the font rendering in 1x in English I'm so glad that this continues to be polished up....
In Lunar: Eternal Blue's churches, there are four statues, one picture and one symbol that appears on the walls. https://i.ibb.co/vhQbwst/Lunar-Eternal-Blue-Larpa-Village-Larpa-Sanctuary.png I'm curious, has there been any speculation as to who the four figures are, or who the lady on the wall pictu...
We're up to 3.0.3 now. - This update fixes a bug that may occur if a particular item is used in Vane's Crystal Tower. - This update also adds a note in audio settings to check your ringer (silence) switch in case you do not hear any audio. - Fixed a graphical bug that may occur when you enter the ba...
Another thing decompiling can do is make it a lot clearer things that were originally removed, hidden, or otherwise obscured in the game. Certain stat behavior, character/enemy behavior, items or spells, etc.. Which means we should finally be able to find the Dark Scimitar for real this time. Disas...
DevNall, I have a negative amount of free time right now but if you can direct me to the appropriate contact, I wouldn't mind poking at it a bit. My main concern is that I have what seems like several dozen saves and I wouldn't want to risk losing those. (My notion of how saves are managed is extre...
This is such great news! Hopefully there's an English language option for the console, or the WD translations come to the Genesis Mini 2. I've heard there are legal issues abounding in these games, but it's never been much an issue for other Working Designs projects on PSN and such- and, forgive my...
On the other hand, I do recall reading on these boards during Harmony's release that the rights to the WD translation had moved to Game Arts, who then allowed XSeed to crib their translation and modify around the edges, so maybe what's left of Game Arts and/or Gungho USA can allow the translations ...
I do wish this editor allowed Lucia to be playable instead of AI. Using Lucia with human strategy would be fantastic. That's not really something that's determined by a save file. The save file is basically just "Here's the people in the party, their stats, money, items, equipment, and spells,...