Search found 14 matches

by iamstillhiro1112
Mon Feb 13, 2006 9:46 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: I Found a Secret Weapon
Replies: 13
Views: 19064

I wonder why this forum is so slow. I'm sure it has nothing to do with the mods.
by iamstillhiro1112
Tue Jan 17, 2006 5:14 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Hiro Sprite request please
Replies: 3
Views: 9012

Those did the trick. I got my Hiro sprite up and running in my game. Thanks.
by iamstillhiro1112
Thu Jan 05, 2006 7:37 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Dark Scimitar
Replies: 17
Views: 32060

Im not sure how the time delay feature in the code works. I think it like, you cant equip the dark scimitar right away, so start the game, then wait maybe a minute, then you can equip it and use it in the battle. But yeah, it will be cool to see this somewhere on the internet somewhere, I'm still su...
by iamstillhiro1112
Wed Jan 04, 2006 7:10 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Dark Scimitar
Replies: 17
Views: 32060

I imagine you already have Lunar 2 and a playstation, all you need is a digital camera and a gamesharik. You can get gameskars pretty cheap, probably on e-bay, I dont know their current going rate but it can't be much. 20, 30 bux.
by iamstillhiro1112
Wed Jan 04, 2006 1:10 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Hiro Sprite request please
Replies: 3
Views: 9012

Hiro Sprite request please

I'm making a game in rpgmaker xp and needed walking sprites for Hiro. This means 4 walking sprites, for each facing direction, up, down, left. I can make right by mirroring the left side. Thanks.
by iamstillhiro1112
Wed Jan 04, 2006 1:07 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Lunar 2 Eternal Blue Sega Saturn Gamerip
Replies: 40
Views: 77017

I didn't play the saturn version, but it sounds different. I downloaded the Tabens peak so far. I never was able to come up with a change music gameshark code for PSX, I was only able to come up with codes that altered the instruments used to play the song, which I thought was odd. I guess that was ...
by iamstillhiro1112
Wed Jan 04, 2006 12:51 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Dark Scimitar
Replies: 17
Views: 32060

Yes it does. I'm still suprised noone seems to have tried it tho. It's something that should go on the main site. Try it on a real playstation. ESPSXE is real picky about using gameshark.
by iamstillhiro1112
Sun Dec 18, 2005 12:21 am
Forum: Lunar: Silver Star Story (Complete)
Topic: cheating is bad!!!!!!!!
Replies: 36
Views: 42917

Yeah, I used the gameshark, but only after I beat the game. Mostly to try and do things I couldnt before. Like walk thru walls, and kill Ghalleon. It was pretty cool cause he was sposed to be unkillable.
by iamstillhiro1112
Thu Dec 01, 2005 9:44 pm
Forum: General Gaming
Topic: RPG Maker
Replies: 11
Views: 16255

l spent 300+ hours on the PS1 version. It was pretty impressive at the amount of freedom it gave you. A first for the consoles. I couldn't figure out the PS2 game, but I hear RPGM3 is easier and better. I also have RPGMaker XP and I think it's pretty good. I miss the play movie feature from the last...
by iamstillhiro1112
Thu Dec 01, 2005 6:52 pm
Forum: Anime, Music, TV/Movies, and Books
Topic: Final Fantasy The Sprits With or FF7 Advent Children
Replies: 22
Views: 26812

I don't get FF Spirits within. I don't know why they had to make it so wierd and unrelated to any Final Fantasies. FFVII Advent Children is much more to my liking.
by iamstillhiro1112
Wed Nov 30, 2005 7:44 pm
Forum: Lunar: Eternal Blue (Complete)
Topic: Dark Scimitar
Replies: 17
Views: 32060

Yes, I tried the code, and it does work. My little bro played thru most the game with it in hand. The weapon only works while you have the codes activated tho. Otherwise it will crash when you attack. If you only want to see the Dark scimitar in PSX version use the have dark scimitar codes. But to e...
by iamstillhiro1112
Wed Nov 30, 2005 7:42 pm
Forum: Lunar: Eternal Blue
Topic: Tell me of the Dark Scimitar
Replies: 58
Views: 118265

Well, far as I could tell the forum was deadish, so I thought it would be a good idea to post this in more than one place, to ensure it does not go unoticed. Anyway, it would be a good idea to try the code before saying there is soemthing wrong with it.
by iamstillhiro1112
Wed Nov 30, 2005 5:51 am
Forum: Lunar: Eternal Blue
Topic: Tell me of the Dark Scimitar
Replies: 58
Views: 118265

Well, I didn't really get to play Lunar 2 until the PSX remake. But I read about the DS in a FAQ. A hacker at GSHI made a code to access it in the PSX version, but it's probably different than the Sega CD version. I can't believe they left it in the game.

http://www.thegshi.org is the link to GSHI.
by iamstillhiro1112
Wed Nov 30, 2005 5:37 am
Forum: Lunar: Eternal Blue (Complete)
Topic: Dark Scimitar
Replies: 17
Views: 32060

Dark Scimitar

For those who don't know, this thing was found in PSX version. But was not equippable. If you go here you can find codes to equip it. http://www.thegshi.org

So, what do you all think, is it the same as the Sega CD version?