Alunissage wrote:- Why is Rufus called a human when he has beastman ears, beastman muscles, and a beastman special attack? Looking in the import manual, it's clearly a typo in the US one.
- The import cartridge is also much more attractive, again showing Jian and Lucia instead of a boring logo.
Yeah, the errors in the manual had the dual effect of cracking me up, while at the same time annoying me. I was also quite disappointed in the actual cartridge, although it's nothing to make a fuss over. At least it's some small comfort that the import's prettier.
Anyway- my impressions of the game, from a few hours in.
First off, the battle system. This is in my opinion, easily the worst aspect of the game at this point. Not only do I find auto-selecting incredibly boring, it's also quite annoying. If a monster has a high chance of breaking my equipement, say, I will want to defeat it first off, not whenever Jian feels like it.
The only part of this that I feel is really redeming is the ability to speed up the battle- this, at least, saves some of the tedium. Although I'm still pondering why it's not just an option.
Finally, there's the dual battle systems. While I didn't mind this, I do wish you at least got money instead of almost useless items. However, it's not a huge deal.
Dialogue so far, while much better than Lunar Legends, is still disappointing. Between the overuse of exclaimation marks and the complete disregard for proper sentance structure, I often found myself getting annoyed. However, this has yet to become a huge problem.
The character sprites and backgrounds are fitting, and enjoyable to look at. However, so far there seems to be very few expressions for the main characters, something that hopefully will change later on in the game. The battle sprites aren't as lovely as the regular ones, but there's nothing to complain about.
The world map however, I found very tiny. Perhaps it is just me, but I would like to see where I'm going when I'm going there. It saves some of the excitement. Overall, the graphics are lovely, and one of the best parts of this game so far.
The music, like the graphics, is very well done. I found myself lingering on the main screen and world map, just to hear it play out. It's making the game much more playable for me, and being able to replay it in the game is a nice option.
As for the overall gameplay, I do enjoy it. The running is a nice addition, and poses few setbacks. Gad's Express I have bigger problems with. It's a fairly inefficiant and annoying way to make money, especially when you have to run through dungeons when visiting from town to town. It's nice that they at least retained the Althena's statues and save anywhere features.
I'm going to continue playing, and update this when I get a bit further. For one, I haven't yet played enough to comment correctly on the characters or plot. I do hope it turns out well though.
EDIT: Hmm, this is all formatted funny, and I'm not quite sure why. Sorry 'bout that, I'll see if I can fix it some other day.