A New Bug Discovered in TSS!

For discussion of Lunar: The Silver Star, the original game for the Sega CD
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A New Bug Discovered in TSS!

Postby Jenner » Mon Mar 04, 2019 12:42 am

If you're thinking of trying to play this old game you should be aware of a bug or oversight a friend of mine recently discovered in the game.

At one point in the game the party is separated in the town of Meryod and the game was apparently set up so you have to collect your party in a specific order which is not communicated to you at all, not streamlined or intuitive, and failing to do so breaks the game and makes it unbeatable because the NPC you're meant to talk to to continue the plot does not show up.

Get Kyle last to avoid this bug.
The Infamous Jenner!
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RIP Coley...
still adore you Kiz.

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Re: A New Bug Discovered in TSS!

Postby Alunissage » Mon Mar 04, 2019 12:54 am

Really? I feel sure I got them in multiple orders before. Well, next time I get to that point I'll poke at it a bit. Seems most likely to me that the NPC's appearance might be tagged to getting a particular line of dialogue that doesn't show up if you get Kyle before Jessica -- she yells at him for drinking, which she can't do if she's not in the party yet. The NPC's line about getting to Damon's Tower is the very next line in the game file after Kyle's response to Jessica, which may or may not be significant.

Lunar Legend has some issues with NPCs not loading at times (e.g., the soldiers training in Mel's mansion sometimes weren't there unless I exited and reentered). Haven't found this to happen with anyone who's actually required yet, but it wouldn't surprise me if it does.

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Re: A New Bug Discovered in TSS!

Postby Kizyr » Sat Mar 09, 2019 11:40 pm

Yeah I remember when Jenner discovered this secondhand, and... it confused me too, since I definitely collected the party members in different orders before. It may have to do with getting / not getting certain dialogue parts around those party members and collecting them in a different-than-expected order. KF

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