Next Lunar handheld title.

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Nanashi
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Next Lunar handheld title.

Postby Nanashi » Wed Mar 08, 2006 7:12 pm

Well, if you were in charge of things, how would you make the next Lunar handheld title? Would it be remake or original story? Would it be on DS? PSP?
Or GBA? What it follow classic Lunar formula or be something new? Post your ideas here...

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GhaleonOne
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Postby GhaleonOne » Wed Mar 08, 2006 8:11 pm

Two options:

A new 2D game on the DS would be great. Just, not all screwed up like Dragon Song was.

Secondly, I'd also love for ports of the Sega CD games to the PSP. Or even ports of the remakes would be good.
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Nanashi
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Postby Nanashi » Wed Mar 08, 2006 8:23 pm

yeah i'd like the remakes on the PSP... mostly because I've never played SSS or EB before...

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Roas Atrades
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Postby Roas Atrades » Wed Mar 08, 2006 10:24 pm

I'm in the camp of no more handheld titles, please :D

If Lunar is going to revived as a franchise, I'd much prefer it be on a console, whether it be PS3, 360, or even Revolution. I don't care, I just think a much better game could be made rather than a port, even though a port for those who have not played the originals would be fun. But for an old, established fan such as myself, I'd hope for something more gradiose :)
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Postby Sonic# » Wed Mar 08, 2006 11:28 pm

I'd have one of those handhelds with the 256 games in one! And then you could have LUNAR Block Wars and LUNAR tank race and all that... no, no, no... *wretch* no...

Actually, I'd have an original story. It'd be on the DS. It'd combine fairly innovative uses of the pad (like alternate enemy selection, tracing a path for a character to go on the battle screen, etc.) with classical elements (range as a factor, range of spells, good character balance)... the plot would be at once engaging, but also a good vehicle for character development (probably resembling 2 more than 1 in this respect; not necessarily couples, but definitely getting along well... hilariously so).

And there would be manga-style cutscenes, like those from PS4. Voice acting... limited, but there, for opening, closing, perhaps climax.
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Postby GhaleonOne » Wed Mar 08, 2006 11:47 pm

In all honesty, I agree with Roas. While I'd take a good handheld Lunar, I'd much prefer a new console version.
-G1

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Postby phyco126 » Thu Mar 09, 2006 12:48 am

If I was incharge of anything, I would release a super bundle pack of all Lunar Games and Major Ports to the PSP. *sigh*

Lunar + PSP = <3
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Postby GhaleonOne » Thu Mar 09, 2006 12:56 am

There's no way they'd fit. I'm not sure how big those UMD discs are, but I doubt you could fit all the Lunar titles (TSS, EB, SSSC, EBC, WS, MS, Legend and Dragon Song) on even 2 discs.

I mainly said a compilation of the originals because I'm almost positive those PSP discs can hold quite a bit more than a DS cart. TSS might be manageable on the DS, but EB likely wouldn't without massive scalebacks.
-G1

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Nanashi
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Postby Nanashi » Thu Mar 09, 2006 1:02 am

UMDs can hold about 1.8 Gigabytes... Now with modern audio and video compression (the PSP uses Sony's AAC) which is already built into the firmware... you'd probably be able to fit a HUGE amount of stuff on it...

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Postby phyco126 » Thu Mar 09, 2006 1:22 am

Yeah, the discs can fit quite a bit. I mean, you could technically play the remakes for the PS on one disk, the movie files where what made you switch the disks. As the above poster said, newer ways to compress, along with disks that can old about twice what a standard PS disk could probably hold, I say you could fit the games. But fit them on, what, maybe something like 5 disks, 7 disks? After all, it would be a package deal.
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Postby Dunkleheit » Thu Mar 09, 2006 1:44 am

Something I think would be interesting (interesting, not necessarily good) is a DS game that requires the use of both ports. It would allow bigger games, among other things...
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Postby Alunissage » Thu Mar 09, 2006 1:52 am

Well, there's Metroid Prime Pinball, with a rumble pak in the GBA slot.

I'd like to see Magic School updated for a current handheld. Nowadays there might be a chance that it'd get translated. :P

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Nanashi
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Postby Nanashi » Thu Mar 09, 2006 2:51 am

In any case... with newer compression technologies you could probably fit the originals and remakes of SSS and EB on one UMD...

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Postby ZP » Thu Mar 09, 2006 10:09 pm

Roas Atrades wrote:I'm in the camp of no more handheld titles, please :D


Yup, no more handhelds, and no more remakes. I'd want Game Arts and gamers alike to take Lunar III at least as seriously as Grandia III.

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Postby PurifyWeirdSoul » Fri Mar 10, 2006 10:37 am

A man can dream, so this is what I would do:

Title: Lunar Ultimate Collection (Tentative title)
System: PSP
# of discs: 4
Pricetag: $59.99 for barebones.
Pricetag: $99.99 for deluxe edition.



-SSSC/EBC would be ported over with additional content.

-TSS/EB would be ported over from the SegaCD/MegaCD versions with no additional content. They would exist only for the sole purpose of allowing those that have never had the chance to play those games, the opportunity to do so.

-Additional dungeons, areas, bromides, bosses, and enemies would be included in SSSC and EBC.

-Minigames would be added.

-Multiple modes of play.

-Both Japanese and English dialogue and script would be included for all 4 versions. I never played the SegaCD versions, so I'm not sure if there is any spoken dialogue.

-Extra track(s) composed by Noriyuki Iwadare.

-Remix tracks by Noriyuki Iwadare.

-Ranking system.

-Secrets would be included.

-Addtional/alternate Endings.



SSSC/EBC OPTIONS

-Choice between Japanese or English dialogue.
-Choice between Original or Remix versions of songs. Remix songs don't exist to my knowlegde, excluding a few.
-Choice between Japanese or English text.
-Sound volume.
-Music volume.
-Equilizer.
-Sound fx on/off.
-Music on/off


SSSC/EBC Modes of Play
-Easy
-Medium
-Hard
-Solo Mode (all difficulties)
-Challange Mode (all difficulties, or solo)
-New game plus
-Boss mode (access to any boss fight that you have completed in all difficulties)
-Voice Collection
-Gallery
-Movie Theater
-Options



SSSC/EBC Challenge Mode

-Choose whether items are allowed or not.
-Choose whether equipment is allowed or not.
-Choose if magic is allowed or not.
-Choose # of saves allowed.
-Choose from a number of predetermined level caps.
-Choose the difficulty.


SSSC/EBC Solo Mode

-Choose if you want to go solo or not, and with which character. Once a character is chosen, the rest of the cast will be in the game, but not on the battlefield (unless for story purposes).
-You can choose the difficulty as well.


SSSC/EBC Ranking System

-A percentage will be given depending on the difficulty, mode, time, and number of saves used.


SSSC/EBC Secrets

-Extra Characters (Ghaleon?)
-Gallery
-Movie Theater
-New game plus
-Challenge Mode
-Boss Mode
-Super Rare Bromides (new ones of course)
-Uber bosses
-Additional/alternate Endings
-Additional equipment/items

That's all I can think of at the moment. Whew! :)

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Lord_Ghaleon
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Postby Lord_Ghaleon » Fri Mar 10, 2006 3:57 pm

Well, if the next lunar game had to be handheld I would prefer to have a new title for the DS so that the touch screen can be used. As much as I would like a remake of Magic School (because I have yet to play it) or EB or TSS for the same reasons, but putting those titles on the DS would almost be pointless unless they were to use the other screen as a map or some other usefull item. Like it has been stated before a new Lunar console game would be my first choice. (unless its for Xbox 360)

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Postby Roas Atrades » Sat Mar 11, 2006 2:31 am

Lord_Ghaleon wrote: (unless its for Xbox 360)


Why? Does it really matter in the end?

Long ago, I pushed aside whatever principles I thought I needed to stand by when it came to Microsoft and their products, because I realized I was missing out on many good games in doing so.

Should Lunar be revived, and end up on the 360 (which I plan on buying by th end of 2006 or early 2007 to avoid first gen bugs), I for one won't care.
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Lord_Ghaleon
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Postby Lord_Ghaleon » Sat Mar 11, 2006 6:42 am

Roas Atrades wrote:
Lord_Ghaleon wrote: (unless its for Xbox 360)


Why? Does it really matter in the end?

Long ago, I pushed aside whatever principles I thought I needed to stand by when it came to Microsoft and their products, because I realized I was missing out on many good games in doing so.

Should Lunar be revived, and end up on the 360 (which I plan on buying by th end of 2006 or early 2007 to avoid first gen bugs), I for one won't care.

True, true... and I really have no good reason to dislike the Xbox... but the reason I wouldn't want the game on Xbox 360 is because I plan on getting the revolution and PS3 so I don't particuarly want to spend even more for the 360 for one game.

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Postby Jyd3n » Sun Mar 12, 2006 8:49 pm

Same, if it comes out for 360 it means more money to be spent.

I'd prefer it and can see it coming out on the Revolution. Lunar would be a good game by Nintendo standards to make a platform game out of.But I swear, they butcher one more Lunar game and i'll boycott them for life.

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Nanashi
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Postby Nanashi » Sun Mar 12, 2006 10:46 pm

^Butcher? Nintendo had nothing to do with the American production of Lunar: DS... You're looking for Ubisoft...


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