So I was reading wikipedia, and I read an interesting bit on reviews for Lunar 2 (Sega CD).
It seems that people felt a little disappointed, if only A LITTLE, by the fact that Lunar 2 had many things done different than Lunar 1.
The first time I played Lunar 2, I did feel the same too, honestly. I thought "wow what happened? this feels like a completely different game". And I was a little sad.
I missed Alex. I missed Nall. I missed that snowy island in the beginning of the game with lots of trees.
I missed the sillyness of Ramus asking you to come adventure. Instead, we had a fully adventurous seemingly lone-wolf adventurer in a desert with his energetic fire version of Nall.
But the thing is I was very ignorant and young! (aged 12) And had only seen the beginning of the game. So unfamiliar with things. I was unfamiliar with RPG sequels, period! Today, I wouldnt say anything like that because it's gonna be misunderstood. It's obvious we all fell in love with how different and new Lunar 2 felt, so after like... 1 or 2 hours into the game, it was no longer worthy to mention that at all as something that the game had "lost", and you could see how brilliantly this new adventure was developing!
It doesn't have to be the same game to be just as enjoyable! Here's the quote from wikipedia:
So yeah! I'm just shocked that these reviewers, who I assume are experienced gamers and understand sequels, would actually go and say that it was LESS enjoyable, in their reviews.Game Players found the game's larger scope and expanded features made it less enjoyable than its predecessor, saying "it's a better game, it's just not quite as much fun. [We] still liked it, a lot, and it's definitely recommended, but it feels like something's been lost."[30] Next Generation Magazine echoed this sentiment, remarking that "overall it's a much stronger game, but you can't help feeling something missing", yet maintained that the game's storyline was "decidedly less goofy, with more of an emphasis on drama and storyline."
So what do you guys think?
What is it that's "missing" to you?
Should Lunar 3, 4, 5 and 6 all have the same flavor as Lunar 1, like New Super Mario platformers want to be just like the original?
Or would you like it if Lunar 3, 4, 5 and 6 all had a different personality, AS LONG as it is done like Lunar 2 did it? (Think Final Fantasy 4 to 6. Or Dragon Quest 3 to 8. Not going to mention Magic School or Dragon Song because those went in a totally different route.)