I'm glad we aren't getting Lunar 3!
Posted: Sun Jun 29, 2014 10:00 pm
I just came to the realization that this series is better off without any more games. At least unless times change.
The best versions of Lunar are in between Sega CD and PS1. After that, it's either been hardware limitations (GBA), poor sales (PSP) or poor development (DS).
Oh, and glitches (iOS)
I just try to imagine if a new Lunar came out today, whether it is Lunar 2, 3, Magic School, or yet another remake of 1, and I can't imagine a proper place for the game anymore. I would have picked the PS Vita (I even mentioned it in an email to GameArts!), since it's such a powerful handheld, but the sales would be even less than half those of Silver Star Harmony. I'm glad they didn't pay me much attention If it had been for me, the company would be bankrupt.
(Sorry for that email, GameArts!! You can continue doing what you were doing...)
On 3DS, it might work, it might even have great sales, but it would be limited in hardware. For what the game deserves, it's best not compressed in any way for 3DS. I imagine that it would be less good looking than the PSP remake of Lunar 1, considering that there have to be high quality movies. iOS is outta the picture. Lunar 1 is good on iOS, but anything more complex than that is not going to make it.
But what about big consoles? Wii U, PS4 and XBox One. The only one I know about is the Wii U, because I own one, and I know that it's struggling commercially so far.
I think that PS4 is probably doing great, but if it was made for that system, it would be too much of a huge project, and in the end would still have poor sales most likely.
We will have Pier Solar HD released for a lot of systems (Including Wii U and PS4). That's the closest we are getting to Lunar any soon, since that game itself takes inspiration from the series!
Only after that game is released we will know what platform Lunar WOULD perform best.
And no. Bravely Default's success says nothing about Lunar having chances on 3DS, since that is a 3D RPG and story-wise very different than Lunar.
The best versions of Lunar are in between Sega CD and PS1. After that, it's either been hardware limitations (GBA), poor sales (PSP) or poor development (DS).
Oh, and glitches (iOS)
I just try to imagine if a new Lunar came out today, whether it is Lunar 2, 3, Magic School, or yet another remake of 1, and I can't imagine a proper place for the game anymore. I would have picked the PS Vita (I even mentioned it in an email to GameArts!), since it's such a powerful handheld, but the sales would be even less than half those of Silver Star Harmony. I'm glad they didn't pay me much attention If it had been for me, the company would be bankrupt.
(Sorry for that email, GameArts!! You can continue doing what you were doing...)
On 3DS, it might work, it might even have great sales, but it would be limited in hardware. For what the game deserves, it's best not compressed in any way for 3DS. I imagine that it would be less good looking than the PSP remake of Lunar 1, considering that there have to be high quality movies. iOS is outta the picture. Lunar 1 is good on iOS, but anything more complex than that is not going to make it.
But what about big consoles? Wii U, PS4 and XBox One. The only one I know about is the Wii U, because I own one, and I know that it's struggling commercially so far.
I think that PS4 is probably doing great, but if it was made for that system, it would be too much of a huge project, and in the end would still have poor sales most likely.
We will have Pier Solar HD released for a lot of systems (Including Wii U and PS4). That's the closest we are getting to Lunar any soon, since that game itself takes inspiration from the series!
Only after that game is released we will know what platform Lunar WOULD perform best.
And no. Bravely Default's success says nothing about Lunar having chances on 3DS, since that is a 3D RPG and story-wise very different than Lunar.