Returning user from circa 2002
Posted: Wed Jun 30, 2021 6:25 am
Holy sh*t!
This may well have been the first internet forum I was ever a part of. I can even recognize some of the usernames, and it's bowling me over.
I'm currently replaying my lovely copy of Silver Star Story Complete.
I don't think I can name a single game that feels more like a homecoming. Certain artworks seem to come at such an opportune time that it's like they paper the walls of one's heart. This game is that. The simple fact that a musical sequence is devoted to a character's interior life and existential anxiety feels so radical to me, in this day and age. The manner in which it was placed there, unexpectedly, is what gets me about it.
I've also recently gotten into Grandia thanks to the HD collection. Almost immediately I sensed a certain something, a warmth I hadn't felt since my last foray into a Game Arts venture.
Their output was truly one of a kind.
I've always felt that the time you actually get to spend with Luna in the game is far too short. She's gone so soon, and the majority of the game is spent without her. Similarly, there's something incredibly elusive about the spirit of this game. It's strange to say that, knowing that it's right there in front of me. It's running well on a system that still works the same as the day I got it. But it compels the player to search, to have faith that there's something worth finding over the next hill.
I count myself incredibly lucky to have encountered this game when I did.
As for what my username here was, I absolutely could not tell you. Let it suffice to say: holy sh*t, how the heck are you guys still kickin'? It made my day when I found my way back here.
Cheers to whoever reads this!
This may well have been the first internet forum I was ever a part of. I can even recognize some of the usernames, and it's bowling me over.
I'm currently replaying my lovely copy of Silver Star Story Complete.
I don't think I can name a single game that feels more like a homecoming. Certain artworks seem to come at such an opportune time that it's like they paper the walls of one's heart. This game is that. The simple fact that a musical sequence is devoted to a character's interior life and existential anxiety feels so radical to me, in this day and age. The manner in which it was placed there, unexpectedly, is what gets me about it.
I've also recently gotten into Grandia thanks to the HD collection. Almost immediately I sensed a certain something, a warmth I hadn't felt since my last foray into a Game Arts venture.
Their output was truly one of a kind.
I've always felt that the time you actually get to spend with Luna in the game is far too short. She's gone so soon, and the majority of the game is spent without her. Similarly, there's something incredibly elusive about the spirit of this game. It's strange to say that, knowing that it's right there in front of me. It's running well on a system that still works the same as the day I got it. But it compels the player to search, to have faith that there's something worth finding over the next hill.
I count myself incredibly lucky to have encountered this game when I did.
As for what my username here was, I absolutely could not tell you. Let it suffice to say: holy sh*t, how the heck are you guys still kickin'? It made my day when I found my way back here.
Cheers to whoever reads this!