Yeah, so... I sprite a lil bit in my spare time, and I decided to give pixel art-ing a shot. So... yeah.
This is Yuna. She's from a game called MegaMan Legends 2. And this pixel art was based off of this official artwork(which is obviously not my work).
Pixel Art Doo-Hickey
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Re: Pixel Art Doo-Hickey
Nice job!
Spriting seems to be a dying art. Which I think is really sad. (I've tried it before, but it's something I just don't seem to have a lot of talent for.)
Spriting seems to be a dying art. Which I think is really sad. (I've tried it before, but it's something I just don't seem to have a lot of talent for.)
Well, with games using 3D models rather than sprites, the need for sprites has gone down some, but they're still out there. There're spriting boards out there, though, with lots of people making lots of cool stuff.
It took me forever to be able to sprite and draw as well on the computer as I do now. So don't get discouraged. My first sprite was a horrible recolor with horribly blended colors, awful contrast and terribly done added parts... I oughta dig it up just for phun. But yeah, I've come a long way since then. You really pick things up just playing around in paint. Like I learned how to shade things properly on accident... one of those light bulb moments, like "I wonder if this would work..." type dealies. Anyone can learn it really.
It took me forever to be able to sprite and draw as well on the computer as I do now. So don't get discouraged. My first sprite was a horrible recolor with horribly blended colors, awful contrast and terribly done added parts... I oughta dig it up just for phun. But yeah, I've come a long way since then. You really pick things up just playing around in paint. Like I learned how to shade things properly on accident... one of those light bulb moments, like "I wonder if this would work..." type dealies. Anyone can learn it really.
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