TSS and EB on the Wii

This board is for general discussion of Lunar. Especially things such as Lunar merchandise, general discussions about the story that span more than one game, etc.
Post Reply

Should TSS and EB be released on the Wii?

No.
4
24%
Yes, exactly as they had been on the Mega CD.
12
71%
Yes, but only if some aspect of the games is improved. (Please specify.)
1
6%
 
Total votes: 17

White Shadow
Reza Thief
Posts: 35
jedwabna poszewka na poduszkę 70x80
Joined: Wed Jul 30, 2008 8:24 pm
Location: Stadius Zone
Contact:

TSS and EB on the Wii

Post by White Shadow »

I considered posting this in another thread, but decided to make a new one instead because it'd have been kind of a tangent.

It occurred to me a few months ago that there might be market interest in getting TSS and EB out on the Wii via the Virtual Console. That said, I don't know if the demand would justify the cost of acquiring the rights, buying the Working Designs intellectual property (translation, voice acting, etc.) from whoever bought it during the company's liquidation and developing a Mega CD emulator for the Wii (since it doesn't have one yet). I'm kind of passively investigating it as a pet project at the moment.

Would anyone be interested in seeing TSS and EB on the Wii?

User avatar
Alunissage
Goddess
Posts: 7362
Joined: Thu Dec 26, 2002 10:31 am

Re: TSS and EB on the Wii

Post by Alunissage »

I know this basic topic has come up here before (about the VC, not a fan trying to do it themselves), but didn't find the thread(s). Personally, of course, it makes no difference to me, as I have the originals. However, it would make it easier for my sister to play it, since she doesn't have a SCD and borrowed one of my TSS discs to play on her PC (and I only have one copy of EB, so haven't loaned her that game). It also might decrease the number of rationalizations posted by people who think they're justified in downloading it illegally.

The main thing that comes to mind to change is making the TSS music loop smoothly. I think that's probably the least-harmful change, in terms of offending fans. There are also some name inconsistencies (Nall calling the same monster different things in different areas) which most people probably wouldn't notice. TSS has little that sticks out as being buggy or aggravating or whatnot. I mean, conceivably you could also correct typos, but I'd have to check my notes to see if there's anything I've found that seems to need fixing to me.

While there are a host of things I've pondered changing if I ever got the wherewithal to edit/hack EB in particular, I'd be hesitant of putting any of that in the hands of another fan I hardly know. No offense meant, it's just one of those things where there are only two categories, broadly speaking: me, and people I trust less than I do myself to get it right. That's a bit of an oversimplification, of course; the people two or so people who are in neither know who they are (and that I would still want to be involved anyway). Most of those would be greater in scope than simply correcting typos.

It would be interesting to see where the rights ended up, if anywhere, and what Vic's take on it would be. At least some of the rights were sold back to GA when Legend was being localized; that's why it uses the WD names. But I don't know if that pertains only to the text, only to Lunar 1, etc.

User avatar
Nobiyuki77
Legendary Hero
Posts: 1337
Joined: Tue Apr 01, 2003 5:16 pm
Location: Wakayama, Japan

Re: TSS and EB on the Wii

Post by Nobiyuki77 »

I think in most cases, when localization rights are owned by a company that goes under, the rights to their work goes back to the company they originally purchased the rights from (in this case, GameArts).

If they can get going on putting a damn Sega/Mega CD emulator on the Virtual Console, putting Lunar on there would be totally doable (I just started playing Ys I and II, a game for the Turbo Graphx CD). It utilizes most of the same things that Lunar does (albiet to a slightly lesser extent). I think it would be awesome though, I'd totally double dip for that. :D
-Nobi

Benevolent_Ghaleon
BANNED
Posts: 1694
Joined: Fri Aug 11, 2006 2:43 pm

Re: TSS and EB on the Wii

Post by Benevolent_Ghaleon »

I called the Nintendo number and asked about it and they said that Sega CD games are too big for VC.

User avatar
Alunissage
Goddess
Posts: 7362
Joined: Thu Dec 26, 2002 10:31 am

Re: TSS and EB on the Wii

Post by Alunissage »

That's interesting. I was digging through old threads here today and found a mention that without the audio tracks all of TSS could fit on a GBA cartridge. So one wonders if dumping the voice tracks and putting the music in a format other than redbook would make it feasible. How does the size compare to that of the SNES, N64, and TG-16 games already on the VC, I wonder?

User avatar
DevNall
Blue Dragon Ninja
Posts: 658
Joined: Wed Dec 31, 2003 7:33 am
Location: Unknown

Re: TSS and EB on the Wii

Post by DevNall »

Alunissage wrote:That's interesting. I was digging through old threads here today and found a mention that without the audio tracks all of TSS could fit on a GBA cartridge.
This isn't true for most Sega CD games, though.

User avatar
segaboy7
Red Dragon Priest
Posts: 170
Joined: Fri Jun 10, 2005 12:43 am
Location: Calgary, Alberta, Canada

Re: TSS and EB on the Wii

Post by segaboy7 »

there is really no reason why nintendo couldn't do this. Look at the turbo grafx virtual console games, you can now get turbo cd games, they are aren't listed as turbo cd games but when you start them you see a turbo grafx cd system screen pop up for a second. I just got Wonders from Ys book 1 and 2, and thats how it works for that game. If nintendo could do this, it could open up Lunar to a whole new generation of gamers.

User avatar
GhaleonOne
Ghost From The Past
Posts: 9083
Joined: Wed Dec 25, 2002 4:59 am
Location: Not of this world...

Re: TSS and EB on the Wii

Post by GhaleonOne »

There's no way EB would fit. Maybe TSS, but EB takes up dang near the entire disc, if I remember right. Think of the amount of animation and music in that game.
-G1

Benevolent_Ghaleon
BANNED
Posts: 1694
Joined: Fri Aug 11, 2006 2:43 pm

Re: TSS and EB on the Wii

Post by Benevolent_Ghaleon »

GhaleonOne wrote:There's no way EB would fit. Maybe TSS, but EB takes up dang near the entire disc, if I remember right. Think of the amount of animation and music in that game.
Maybe they could make it to where you have to put an SD card in before the download starts and it could go directly to that?

User avatar
phyco126
Dragonmaster
Posts: 8136
Joined: Fri Dec 27, 2002 3:06 am
Location: Colorado Springs, Colorado, USA

Re: TSS and EB on the Wii

Post by phyco126 »

Actually, nothing is too big to slap something into game cart. The problem is manufacturing a cart with enough size but at a low enough cost.
Image

- "Sometimes life smiles when it kicks you down. The trick is to smile back."

User avatar
cj iwakura
Student of Vane
Posts: 85
Joined: Thu Sep 29, 2005 9:29 pm

Re: TSS and EB on the Wii

Post by cj iwakura »

Anything to get more people into the older games.
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests