Search found 87 matches
- Wed Jan 24, 2007 5:29 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
I have the AI thing all planned out as well. 1. Lann Island cave. Jessica is at a higher level, so I give her Alex's armor and let her fight against the lizards while Alex heals. Before the fight, turn her magic AI on in case she needs to use calm litany. Afterwards turn it back off. 2. Crystal Towe...
- Wed Jan 24, 2007 12:15 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
Yeah, I'm aware that it works for items too. Mia hardly does any damage at all with magic. And for the bosses where magic does work well (like the tanks), their physical defense is higher which makes deprotect even more valuable. The only time I have her use attack magic is her first boss fight in t...
- Tue Jan 23, 2007 7:14 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
Thunder thumper works on the Brainiac as well (sometimes), which is helpful. Also works on the tank you might in the mine. Doesn't work on the black dragon AFAIK. I think I'm ready to get this done. Of course, actually doing it will be hard since it takes over 3 hours to go through it. Actually, I h...
- Sun Jan 21, 2007 1:31 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
I realized last night that at the Star Chamber vs the two pipers, they're vulnerable to Nash's thunder thumper spell. It was an easy fight anyway, but that's another improvement. Now I'm gonna have to test it out on all the bosses. Another thing to test out will be rainbow drops, which mean that &qu...
- Sat Jan 20, 2007 5:08 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
Do you know what levels party members are at various points? I know you're not planning on levelling people up, but one thing that occurs to me is that if TSS divides the total EXP among the surviving party (which I don't remember if it does for bosses, though I don't know why it wouldn't) then you...
- Fri Jan 19, 2007 10:15 pm
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
Yeah, it's gonna be single segment. The list may be SOP, but I didn't do it the first time. I'm almost embarrassed to look at the old run after realizing how many ways I can improve it now. I did a little testing with the amulet and I didn't notice any difference. Unfortunately, I don't think it giv...
- Thu Jan 18, 2007 9:00 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
- Thu Jan 18, 2007 7:38 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
I believe this is completes, if my notes are correct. I'm gonna play through it at least one more time before I actually attempt a run, just to perfect it. ITEM LIST (Not including story items. Also missing those used in battle, which I'll fill in eventually.) 1. Burg-get/equip dagger, heavy clothes...
- Thu Jan 18, 2007 7:09 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
Well, I beat the game again. One of the big things I missed last time was not picking up the pixie bow for Nash. That helps a lot. I also forgot about the mountain shortcut near Burg. There's also a couple of spots where the event triggers will be smoother. Like for instance, I realized that it's no...
- Tue Jan 16, 2007 9:11 am
- Forum: Lunar: Eternal Blue
- Topic: Freezing after ship!!
- Replies: 11
- Views: 24101
- Tue Jan 16, 2007 5:49 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
- Mon Jan 15, 2007 3:41 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
- Sun Jan 14, 2007 10:51 am
- Forum: Lunar: The Silver Star
- Topic: Lunar: TSS speed run v2.0
- Replies: 34
- Views: 61448
Lunar: TSS speed run v2.0
Ok, I think it's time to start this thread. I'm not promising that this will be done any time soon, but I'll get around to it eventually. This thread will track my planning and progress. The first thing I probably need to do is buy a capture card so I don't have to tape it on a vcr. I'll worry about...
- Sun Jan 14, 2007 5:17 am
- Forum: General Lunar Discussion
- Topic: Just a hypothetical question...
- Replies: 4
- Views: 7301
Just a hypothetical question...
How hard would it be to make a game for the sega cd, based on the Lunar "engine?" If you kept the battle system and look/feel of the original, but came up with all new dialog, graphics, music, characters, enemies and events, how long would do you think it would take to do all that? I just ...
- Sun Jan 14, 2007 5:03 am
- Forum: Lunar: The Silver Star
- Topic: did i miss somthing?
- Replies: 7
- Views: 15750
- Sat Jan 13, 2007 10:46 pm
- Forum: Lunar: The Silver Star
- Topic: did i miss somthing?
- Replies: 7
- Views: 15750
- Sat Jan 13, 2007 10:44 pm
- Forum: Lunar: The Silver Star
- Topic: Learning Flame?
- Replies: 12
- Views: 20852
- Mon Dec 11, 2006 8:27 am
- Forum: Lunar: The Silver Star
- Topic: TSS Vs SSSC
- Replies: 30
- Views: 60658
- Thu Dec 07, 2006 5:05 am
- Forum: Almost Anything Goes Board
- Topic: Lunar Character Tournament 2...
- Replies: 744
- Views: 577851
I'm not sure it's really that unfair anyways. It gets the most accurate results. Granted we didn't do it for earlier rounds, but that would have killed the possibility of getting a battle royale in at the end with all the semi-finalists. Taking one day from that is fine, but taking 3-4 (however man...
- Thu Dec 07, 2006 3:02 am
- Forum: Almost Anything Goes Board
- Topic: Lunar Character Tournament 2...
- Replies: 744
- Views: 577851