Page 1 of 1

Something I noticed about the original Lunars

Posted: Thu Apr 30, 2009 9:16 pm
by Sonix
Is how they aged. I just started with TSS few days ago and it looks... well, horrible. I'm really, having a hard time playing it. If it wasn't for the story, motivation to beat the first Lunar and the battle theme(which rocks, I love it, unlike the one in SSSC), I wouldn't be able to play it for more than 30minutes.

And on the otherside, we have EB, which aged A LOT better. I still think EB looks great and prefer it over EBC. Its kinda hard to believe how much better it looks then its prequel, on the same system.

I don't know, maybe I was expecting too much from it. I usualy have no trouble playing old games, even the ones before the Sega CD, but TSS was just something else. When I played EB after EBC I was actualy stunned, thats how amazing EB is, but with TSS, the story was just reversed, I was surprised how bad it looks.

Re: Something I noticed about the original Lunars

Posted: Thu Apr 30, 2009 10:31 pm
by Nobiyuki77
I've had no problem recently. I just started playing the Japanese version, I still love this game. *hugs the game*

Re: Something I noticed about the original Lunars

Posted: Fri May 01, 2009 12:22 am
by Werefrog
This is going to sound weird, but I have a harder time playing PS-era RPGs than I do SNES-era RPGs. Fuzzy 3d graphics make me sick to my stomach.

Re: Something I noticed about the original Lunars

Posted: Fri May 01, 2009 3:35 am
by liquidpolicenaut
I can see where you're coming from on this as Lunar is what is. It never really pushed the system in the first place and was also rushed to market in Japan. I still think it looks as good as it did back when I first bought it....

As for EB, I couldn't agree more. I just turned on EB for the Sega CD again today and it still looks gorgeous to me. So much detail in the graphics and, once again, an incredible soundtrack.

I remember looking forward to making it to Meribia in EB just to see how it changed in 1000 years and was amazed at how much more detailed it was. Sadly, between SSSC and EBC, it didnt look like it changed much at all....

Re: Something I noticed about the original Lunars

Posted: Sun May 31, 2009 7:48 am
by jay_are
Werefrog wrote:This is going to sound weird, but I have a harder time playing PS-era RPGs than I do SNES-era RPGs. Fuzzy 3d graphics make me sick to my stomach.
Thumbs up! XD

Lunar 1 on Sega CD was just sweet with those really old looking graphics =D I feel SORRY for those who cant enjoy it. ahhhh... 1992.
My favorite was the old gameboy, every game had just 4 colors, and they looked awesome!
I love 2D, it is basically seeing beautiful drawings. Way to go SNES looking graphics! =D
Earlier 3D games are just polygons with an ugly drawing on it, stretched, and then looks blocky. N64 Is full of blurred textures, or no texture at all! Just plain polygons.

Well even then, I still have some favorite games that are 3D, like Alundra2, and a few more! Xenogears too.

Re: Something I noticed about the original Lunars

Posted: Fri Jun 19, 2009 3:34 am
by cj iwakura
I just replayed TSS a few months ago, and loved it.

The Sega CD Lunars have so much more life to them.

Re: Something I noticed about the original Lunars

Posted: Fri Jun 19, 2009 5:45 am
by exigence
jay_are wrote: N64 Is full of blurred textures, or no texture at all! Just plain polygons.
:shock: Image

These graphics were top notch, N64 was the best of its generation and its aged well,in my opinion. I'd much rather play Ocarina of Time over a 2D zelda any day.

Re: Something I noticed about the original Lunars

Posted: Fri Jun 19, 2009 2:41 pm
by Ruby
I haven't played my copy of TSS recently, but I have to say that from what I remember I can see how you could say it hasn't aged well in comparison to later offerings. I love the game for what it was, but it has a lot of "first time mistakes" that are pretty plain to see. IIRC what hurt TSS most compared to EB was just the presentation of said graphics. Smaller portraits, plain borders, small icons, but this all got refined a lot in EB and SSS.

But what stood out the most to me in TSS as the most glaring wasn't the graphics, and not the story, but the "crunchy bits" of the combat. You can really see where in EB and all the later games they totally revamped the way combat works in the game. The "tells" of the enemies are clearer, the amount of restoration items is reduced and refined, item inventory for combat doesn't take up the same space as equipment, and there's less equipment overall. Also in TSS you can pretty much run away from everything, status effects aren't clear, and there's less strategy about particular spells. (IE: Dragon spells are all just damage rather than having effects particular to the dragon, most spells are just, "And so I got a bigger stick")

I know that sounds like a lot, but it really only stands out, IMHO, compared to the games that came /after/ TSS. The team learned from what didn't work so well and improved upon it. At the time I was like, "This is the best thing /ever/!" because it was. The complaints I made about the combat system, items, etc. are complaints that I could make about almost every other RPG I can bring to mind at the time. They really did put a lot of revolutionary concepts into the game that wouldn't be duplicated for years, if at all, to make the combat actually play well and mean something, which I can't say for a lot of titles.

Re: Something I noticed about the original Lunars

Posted: Fri Jun 19, 2009 2:44 pm
by Werefrog
I'm fine playing Nintendo games from the N64 era. It's mostly just old PS RPGs that I can't play. I tried to play Xenogears a few years back, and it literally hurt my head (and I hadn't even got to all the pseudo-philosophy yet!) looking at the graphics. I've never had this problem playing any 2D RPG.

Also, although I love Ocarina of Time, I much prefer A Link to the Past.

Re: Something I noticed about the original Lunars

Posted: Mon Jun 22, 2009 12:09 am
by Benevolent_Ghaleon
exigence wrote:
jay_are wrote: N64 Is full of blurred textures, or no texture at all! Just plain polygons.
:shock: Image

These graphics were top notch, N64 was the best of its generation and its aged well,in my opinion. I'd much rather play Ocarina of Time over a 2D zelda any day.
Are you sure that screenshot isn't from the GC version? It looks a little too clear to be N64.

How could you prefer OOT to LTTP?

Re: Something I noticed about the original Lunars

Posted: Mon Jun 22, 2009 4:03 pm
by liquidpolicenaut
Yeah, those shots look crisper than the actual N64 shots....

I gotta say, though....I HATE the N64. I tried a little while ago to play OoT and...I cant. Its too damn blurry! To disagree with another post, I can still easily play Xenogears and love it. To love it even more, I sometime play it with the smoothed out graphics on the PS2. Aside from some glitches, I like it :)

On the other hand...I love LttP. Still the best Zelda for me ever :)

Re: Something I noticed about the original Lunars

Posted: Mon Jun 22, 2009 4:30 pm
by Sonix
I also think A Link to the Past is the best Zelda game.

Re: Something I noticed about the original Lunars

Posted: Mon Jun 22, 2009 7:05 pm
by Werefrog
liquidpolicenaut wrote: I gotta say, though....I HATE the N64. I tried a little while ago to play OoT and...I cant. Its too damn blurry! To disagree with another post, I can still easily play Xenogears and love it. To love it even more, I sometime play it with the smoothed out graphics on the PS2. Aside from some glitches, I like it :)
I was just describing my subjective experience. I'm sure I'm in the minority here, like people who become ill playing certain FPSes.

Re: Something I noticed about the original Lunars

Posted: Mon Jun 22, 2009 7:16 pm
by Alunissage
I started SSSC last night on the giganto TV and the opening was just SO pixellated-looking. But I had no trouble with the in-game graphics.

And I'm one of the ones who gets motion-sick from many 3D games. :| I threw up while playing Panzer Dragoon Saga. I could handle the boss battles, but the regular movement a-dragon was trouble. I do wonder whether a more modern, smoothed-out version of that game would be easier to handle, but it probably would be worse.

Re: Something I noticed about the original Lunars

Posted: Mon Jun 22, 2009 11:00 pm
by Benevolent_Ghaleon
The one time I threw up from a video game was when I was already sick and I thought I was going to get on my N64 and play Turok: Dinosaur Hunter. :lol: It happened only a couple of minutes in. lol

Re: Something I noticed about the original Lunars

Posted: Tue Jun 23, 2009 7:16 am
by exigence
liquidpolicenaut wrote:Yeah, those shots look crisper than the actual N64 shots....

I gotta say, though....I HATE the N64. I tried a little while ago to play OoT and...I cant. Its too damn blurry! To disagree with another post, I can still easily play Xenogears and love it. To love it even more, I sometime play it with the smoothed out graphics on the PS2. Aside from some glitches, I like it :)

On the other hand...I love LttP. Still the best Zelda for me ever :)
ya there from the N64 the B button is green, They made it red on the gamecube because of the controler. Majoras mask looked even better because of the expansion pack too bad it wasn't as much fun.
Image

and you can see they changed the mirror sheild,
Image
Image

its like nintendo's slowly ruining one of my favorite childhood memories.

Re: Something I noticed about the original Lunars

Posted: Wed Jun 24, 2009 3:52 pm
by NallOne
I only played the TSS for the first time fairly recently (around 2006) and it held up well, I thought. There are some games that I absolutely can not play anymore because the graphics bring on my migraines - FFVII is a huge culprit, I just can't stomach the lego characters long enough to get out of Midgar - but TSS definitely isn't one of them. Though I agree that the first time I play EB (also around 2006) I was blown away that it was a Sega CD game.