TGS hands on!!
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- Saith Pirate
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- GhaleonOne
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Re: TGS hands on!!
Good find! Sounds like the graphics are top-notch. I'll throw a link up on LunarNET tonight after work.
-G1
- ilovemyguitar
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Re: TGS hands on!!
I was sorta worried that these more human-looking sprites weren't going to be as expressive as the crazy deformities we love from the console Lunar games. It's good to know they're keeping the charm intact.
Re: TGS hands on!!
Great. Does that mean everything is in a fixed position? Or is a characters range still a factor in being able to hit. I always loved the fact that the characters had ranges...It sounds like its no longer in here. But then some of the screenshots show characters moving around. I wonder if they return to their original position like Lunar Legend or Lunar: DS.The battle system has had some minor adjustments. It looks like the option to just move has vanished, but it appeared that the AI behavior could be customized.
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Re: TGS hands on!!
Honestly, from the way the article read, it seemed like they were just remembering SSSC incorrectly. In SSSC, you moved to a new location when you attacked, but you couldn't command an ally to simply move, as was the case with GameArts' other main RPG franchise Grandia (in which there was a guard command and an evade command, and you could direct and ally to a particular spot with evade). See, the author says:
In short, I think you'll still move around when you perform a basic attack.The article wrote:It looks like the option to just move has vanished ...
Let those who war with life forfeit their own! -- Mareg, Grandia II
- Kizyr
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Re: TGS hands on!!
What Lunar Eclipse said. Range is still a factor (this was repeated in the Famitsu articles), so they're keeping the ranged combat. However, unlike, say, EBC, you can't select Defend and move your character around; they only move when they attack.
I don't remember if SSSC allowed you to do that, but I remember clearly that EBC did and TSS/EB didn't. KF
I don't remember if SSSC allowed you to do that, but I remember clearly that EBC did and TSS/EB didn't. KF
~Kizyr (they|them)
Re: TGS hands on!!
The video has field movement, Luna moved to the left when she used the slingshot thingy.
- GhaleonOne
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Re: TGS hands on!!
TSS and EB had something like "flee", that made your character run around retardedly I think. I specifically remember doing that when Zophie was about blast a few of them with that Hell Blast or whatever it was that caused instant death to anyone in vacinity.
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Re: TGS hands on!!
I like the look of it.
I want to say that you could move different characters using defend in SSSC, since I remember particular battles where that was useful (like in the Meribia Sewers). I'll power it up tonight and check; I've been wanting to replay it for a while now anyway.
I want to say that you could move different characters using defend in SSSC, since I remember particular battles where that was useful (like in the Meribia Sewers). I'll power it up tonight and check; I've been wanting to replay it for a while now anyway.
So I've played three Grandia games now, and I haven't realized you can direct a person to move to a certain place with evade? *facepalm*Lunar Eclipse wrote:Honestly, from the way the article read, it seemed like they were just remembering SSSC incorrectly. In SSSC, you moved to a new location when you attacked, but you couldn't command an ally to simply move, as was the case with GameArts' other main RPG franchise Grandia (in which there was a guard command and an evade command, and you could direct and ally to a particular spot with evade). See, the author says:In short, I think you'll still move around when you perform a basic attack.The article wrote:It looks like the option to just move has vanished ...
Sonic#
"Than seyde Merlion, "Whethir lyke ye bettir the swerde othir the scawberde?" "I lyke bettir the swerde," seyde Arthure. "Ye ar the more unwyse, for the scawberde ys worth ten of the swerde; for whyles ye have the scawberde uppon you, ye shall lose no blood, be ye never so sore wounded. Therefore kepe well the scawberde allweyes with you." --- Le Morte Darthur, Sir Thomas Malory
"Just as you touch the energy of every life form you meet, so, too, will will their energy strengthen you. Fail to live up to your potential, and you will never win. " --- The Old Man at the End of Time
"Than seyde Merlion, "Whethir lyke ye bettir the swerde othir the scawberde?" "I lyke bettir the swerde," seyde Arthure. "Ye ar the more unwyse, for the scawberde ys worth ten of the swerde; for whyles ye have the scawberde uppon you, ye shall lose no blood, be ye never so sore wounded. Therefore kepe well the scawberde allweyes with you." --- Le Morte Darthur, Sir Thomas Malory
"Just as you touch the energy of every life form you meet, so, too, will will their energy strengthen you. Fail to live up to your potential, and you will never win. " --- The Old Man at the End of Time
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Re: TGS hands on!!
I remember in TSS specifically the Cave of Trials monster, how you had to run from it or it's habit of using four consecutive attacks in melee would end you. The point was to use magic to beat it, but, you had to select "Flee" from the attack menu to run away from it and pray you ran the right way and a far enough distance. Adding the ability to defend and move was one of the improvements in SSSC comparatively to TSS.
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RIP Coley...
still adore you Kiz.
Maker of Lists.
RIP Coley...
still adore you Kiz.
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Re: TGS hands on!!
I loved the flee command. They would cover their little heads.
- ilovemyguitar
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Re: TGS hands on!!
And by "little" you of course mean "freakishly large," right?Undine wrote:I loved the flee command. They would cover their little heads.
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Re: TGS hands on!!
The art style and the characters look great, but I'm a bit disappointed with the black screen every time there is a skill/magic used. As I posted under the main page headline, I'm worried about the release format and whether I buy a PSP or a PSPGo. I don't like the idea of only digital downloads, because it's not a tangible product I can see and hold for myself. Unless they supplied artwork or other goodies with the digital release.
I wish you could play PSP games through the PS3 like a Virtual Console/PSN download. I know you can play PSP games on a tv with audio/video cables for one of the models. It wouldn't look so great on an HDTV though with a small picture in the middle of the screen and lack of a better cable source for sound and video.
I wish you could play PSP games through the PS3 like a Virtual Console/PSN download. I know you can play PSP games on a tv with audio/video cables for one of the models. It wouldn't look so great on an HDTV though with a small picture in the middle of the screen and lack of a better cable source for sound and video.
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Re: TGS hands on!!
I just found the boss I was mentioning above in this.Jenner wrote:I remember in TSS specifically the Cave of Trials monster, how you had to run from it or it's habit of using four consecutive attacks in melee would end you. The point was to use magic to beat it, but, you had to select "Flee" from the attack menu to run away from it and pray you ran the right way and a far enough distance. Adding the ability to defend and move was one of the improvements in SSSC comparatively to TSS.
This -Fatal Hopper- right here. Hardest boss in the game because of the -Dragon Diamond- flee randomness
Yes, Beka, it's adorable until the random flee mechanic runs you right into this son of a -Borgan-'s loving embrace xDUndine wrote:I loved the flee command. They would cover their little heads.
See, here it is, kicking Mickey's ass.
THAT'S RIGHT MICKEY, USE THAT CALM HERB IN DESPERATION
RUN AWAY
IT'S COMING RIGHT FOR US.
Ahh, nostalgia. xD
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RIP Coley...
still adore you Kiz.
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RIP Coley...
still adore you Kiz.
- GhaleonOne
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Re: TGS hands on!!
Yeah I seriously just about spit my water out from laughing too hard. The screenshots don't lie though. Alex was doing some serious bobbin' and weavin'.
-G1
- cj iwakura
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Re: TGS hands on!!
The music sounds really good.
Re: TGS hands on!!
I used to always level up to get burning rain....or whatever it was called for that fight. It does so much more damage over flame. Took some leveling up though, anyone else do that? I also leveled up a bunch before the grindery to get alex's 3 melee attacks lol.
But overall its looking pretty good.
But overall its looking pretty good.
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